Ability to heal rapidly from any injury; the rate of recovery varies from character to character. Can sometimes result in the slowing of aging. |
Ability to activate and deactivate electronic and biological mechanisms around ones self with the mind only. |
Ability to manipulate wind. |
The ability to control and communicate with animals |
Ability to take on animal forms. May be able to take on the abilities of the altered form.
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Also known as astral travel, this is the ability to separate and control one's astral body. |
Ability to bring inanimate objects to life or to free an individual from petrification. |
The ability to see distant people and things. |
Ability to reduce the kinetic energy of atoms and thus reduce temperature, can be used to control, generate, or absorb ice.
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Ability to create or manipulate darkness, often by mentally accessing a dimension of dark energy and manipulating it. |
The ability to manipulate the density of an object. |
Ability to make things disintegrate. |
Ability to alter, create and distort dreams. |
Ability to create physical duplicates of oneself. |
Ability to withstand extreme trauma. |
Ability to control earth; sand, stone, rock, lava, dirt, or other minerals.
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Ability to travel through electrical conduits (such as power lines or telephone lines). Can enter through devices such as televisions, electrical poles or computers.
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Ability to control, generate or absorb electric fields. |
Ability to read or sense the emotions and/or control the emotions or feelings of others.
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Ability to expel various forms of energy from the body. |
Ability to project powerful fields of manipulated energy. |
Ability to manipulate or generate gravitons, or other types of gravitational interactions. |
The ability to heal the wounds of others. |
The ability to create a personification of any thing. |
The ability to attack foes by simply making the movements of attack. |
Ability to transform completely into an inorganic substance while retaining organic properties. |
Ability to phase through solid matter without harm. |
Ability to render the user unseen to the naked eye. |
Ability to create or manipulate light. |
Ability to manipulate mechanics, to be able to figure out that something is wrong with a piece of machinery |
Ability to see and communicate with the dead (i.e., ghosts). |
Ability to control and/or generate magnetic fields. |
Ability to mentally manipulate the molecules of objects and/or one's self on a molecular level (i.e. to slow molecules down & freeze time, or to speed molecules up and force them to burst). |
The ability to speak many languages fluently. |
The ability to force others to obey one's spoken commands. |
The ability to control and manipulate plant forms. |
The ability to temporarily take on the abilities of others for a short period of time. |
Ability to block others from using their power against you, while still allowing them to use their power for other reasons.
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The ability to detect the abilities of others. |
Ability to perceive the future. It may be expressed in vague dreams while asleep, other times it can be clear and can occur at will. It may also be used as a form of "danger sense" to show the user that they are being threatened and from what direction it is coming from. |
Ability to animate one's hair. |
Ability to bypass security/locks. |
Ability to develop a resistance or immunity to whatever they were injured by or exposed to. This effect can be permanent or temporary.
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Ability to warp and change the perceptual reality of those around you.
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Ability to change and contort the body and form. |
Ability to generate vocal sounds of a higher amplitude than a normal human. |
Ability to see, smell, taste, feel and/or hear more than a normal human. |
Ability to move at speeds much faster than a normal human. |
Ability to have a level of physical strength much higher than normally possible given their proportions.
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Ability to suppress the abilities of those around you. |
Ability to manipulate technology. Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows for mental interface with computer data.
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The ability to move objects with the mind |
Ability to read the thoughts of, or to mentally communicate with others.
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Ability to move from one place to another without occupying the space in between.
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Ability to travel back or forth through time. |
Ability to control, generate or absorb water. |
Ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, ocean currents, etc.) or control the intensity of the weather.
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Ability to see through solid matter. |
Don't like any of the powers that you see here? That's fine, create your own! Just make sure to clear it with the mods, first. The numbers in the lower right corner of each box link to the players in the game with that power. We only allow 2 characters per power. |