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[17 Aug 2010|07:55pm] |
Plot through the nine Circles of hell
Lucifer traps the team in hell and uses his powers to make it so they can not leave by their own powers. The team then must fight and trick their way through the Nine circles of Hell collecting keys to open a way home that are in possession of the Lords of Hell. The Keys also provide a magic power up to spell then resonate with their dark power.
Circle 1- Limbo- Asmodel - Phantasmal Key- Deals with Ghosts and Illusion
Circle 2- Lust- -Passion Key- Deals with Emotions
Circle 3- Gluttony- Beelzebub-Tear-Stained Key- Deals with Water
Circle 4- Greed- Merlin- Grave-Dirt Key- Deals with Earth
Circle 5- Anger--Cold Wind Key- Deals with Wind and Air
Circle 6- Heresy- -Primeval Key- Deals with Nature
Circle 7- Violence- Belial- Stigmata Key- Deals with Pain and Blood
Circle 8- Fraud- Neron- Pyre-Flame Key- Deals with Fire
Circle 9- Treachery- Lucifer- Stillness Key- Deals with subtle things
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