13 September 2011 @ 07:51 pm
Premise  
You are on a world that is not your own.

No matter how extensive your knowledge of other planets, alternate universes, and things great and small in the history of worlds—this one, you have never heard of. You have never seen the language, but it is not like you would ever be able to read any of it; everything seems scrubbed out, or too fuzzy to read.

Everything, except one word: Eden.

And that is where you come in. You find yourself waking up in a biodome one misty morning, naked, save for a communicator strapped to your wrist and a small pile of your belongings laid out for you nearby. You have no idea how you came to be here, and if you or anyone else tries to find the answers--the mist only keeps you from finding out.

Save for others like you, you are all alone. There is only, for now, an arid wasteland, and an abandoned research outpost that looks like it has barely survived a war...

And the Dome.

It is up to you to find out what happened in this abandoned world; to find civilization, if it should exist; to find out how you got here, and if you can ever get home—and to survive

Survival is the hard part.

If you had powers, no longer have them.

If you stray too long from the Dome, you will find yourself growing steadily more fatigued. Your life is seemingly connected to it, now. 

Whatever has brought you here seems to be not quite gone; it lingers in the technology, in your mind, and perhaps even in the very air you breathe.

A civilization disappeared into thin air—almost literally. And it is up to you to uncover its past.
 
Just watch the shadows.