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User:edenmods (52507)
The Road to Eden: a panfandom RPG
moderator journal
Name:The Road to Eden
Bio:
You wake on a world not your own.

No matter how extensive your knowledge of other planets, alternate universes, things great and small in the history of worlds—this one you've never heard of. You've never seen the language; everything seems scrubbed out or too fuzzy to read.

Except one word: Eden.

And that's where you begin. Waking up in a biodome one misty morning, naked save for a communicator strapped to your wrist and a small pile of your belongings laid out for you nearby. You have no idea how you came to be here, and if you or anyone tries to find out—the mist only keeps you from finding out.

Save for others like you, are all alone. There's only, for now, this arid wasteland, an abandoned research outpost that looks like it's barely survived a war...

And the dome.

It's up to you to find out what happened in this abandoned world, find civilization if it should exist, find out how you're here and if you can ever get home—and survive.

Survival is the hard part.

Especially since it would seem you've awoken without your powers, if you had them, or at least not most of them.

If you stray too long from the dome, you'll find yourself growing steadily more fatigued. It would seem somewhat that your life is, for now, connected to it. Perhaps to others as well—whatever has brought you here seems to not quite be gone. It lingers in the technology, in your minds, perhaps in the very air you breath. A civilization disappeared into thin air—almost literally.

Just watch the shadows.
Eden is a panfandom roleplaying game set in a horror/survival setting. It's designed to be an initially small, face-to-face CR intensive and player-driven game that allows both for individual player plots and CR on the side of a long-term game plot. The world is initially small (in terms of known physically and knowledge of the past civilization) to allow for players to push it based on character actions. Still, the world beyond is actually large and in a long background story unknown even to players that can be uncovered over time as characters expand, find further resources and outposts, and move. The speed should be such only to keep more plot-focused characters from feeling stagnant and allow for a lot of player discretion in side CR as well.

The game does have an endgame characters will be nudged and guided towards, though while the current plot would cease at the time the game itself will not. The ultimate goal is to provide a setting in which characters will end up assimilating into the game and a society of their own over the (very) long term. The world and society that happens to be will depend on choices made by them ingame.
Game status
Applications: closed | Reserves: closed
GAME OPEN: TBA
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Friends:
Communities3:edenlogs, edenooc, roadtoeden
Account type:Early Free User

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