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Slate Articles ([info]slate) wrote,
@ 2015-10-20 14:33:00


Previous Entry  Add to memories!  Tell a Friend!  Next Entry
How Prison Architect Could Liberate Gaming

Kickstarter was supposed to ignite a renaissance in video gaming. Developers would propose games they’d envisioned, making their pitch in video and vision-statement form. Gamers would fund projects based on these appeals, not to mention the reputations of the people making them. We’ve gotten some great games out of this model, like Pillars of Eternity and Wasteland 2. But the model hasn’t been perfect, and not just because many of the most financially lucrative Kickstarters have come from established creators with pre-existing followings looking to sever the strings that come with other models of funding, like video game publishers.



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