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lantern_kid ([info]lantern_kid) wrote in [info]dc_nextgen,
@ 2009-09-03 10:06:00


Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Entry tags:cait curry, dinadan palmer, inactive - allanah dibny, inactive - henry jordan, inactive - lian harper, inactive - ray palmer, inactive - teddy knight, inactive - traya smith, iris west, npc - aquaman, npc - cerdian, npc - hal jordan, npc - mongul, tyler darnell

Mongul's Base:
There's a flash of green light, and the heroes arrive abruptly.

"Go!" the Green Lantern declares.



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Re: Cait, Allanah and Traya pt 2
[info]dc_baddie
2009-09-14 12:57 am UTC (link)
There's still tons of parademons, and they're still fighting back, but with all of the kids fighting together against them, they're certainly thrown back a few ranks by the sudden overwhelming assault of wind, water and projectiles as directed by Lian.

(Reply to this)(Parent)(Thread)

Re: Cait, Allanah and Traya pt 2
[info]grape_taffy
2009-09-14 03:54 am UTC (link)
Let's also see what happens when Allanah activates an override code for their suits. That's the problem with top-down management on this scale. A simple little "recharge" protocol someone entered into a low-security maintenance system and even a quantum computer is limited by having only three options in the face of overwhelming amounts of data. Sure, there's an override for this too, but it's going to take a few precious seconds to that thought to enter the computer's proverbial head.

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Re: Cait, Allanah and Traya pt 2
[info]young_swimmer
2009-09-14 05:06 am UTC (link)
Cait didn't let up for a second. The water tentacles snapped back and forth at the parademons. Some hardened and stabbed through some. Someone was just a little angry and it was showing.

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Re: Cait, Allanah and Traya pt 2
[info]dc_baddie
2009-09-14 07:14 pm UTC (link)
With Allanah's work, though the parademons themselves are still fine, many are finding their energy weapons and their power sources inoperable. They quickly shift to entirely feral tactics, trying to weigh the kids down under weight of numbers, but the kids now definitely have the ranged advantage, which is quickly proving overwhelming ad Teddy, Lian, Cait, Traya and the others' attacks are quickly whittling down the numbers of conscious foes.

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Re: Cait, Allanah and Traya pt 2
[info]lil_redhood
2009-09-16 09:04 am UTC (link)
On the plus side, with their jet packs and force-projection weapons down, they're reduced to an unarmed horde. On the downside, this horde has razor sharp teeth and claw and super-strength.

One finally makes it past the fusillade of arrows, and Speedy ducks the thing's first swing before slapping a delayed-fuse sticky bomb to it's back. It takes a drop-kick to create any separation, and Lian looks over at Teddy.

"Star! Throw this one back!"

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Re: Cait, Allanah and Traya pt 2
[info]teddyurastar
2009-09-22 12:32 pm UTC (link)
Star pulls Iris with him from being dog-piled. Using the star rod and concentrating to hold the parademon, Star flings it away into the crowd of its brethren.

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Re: Cait, Allanah and Traya pt 2
[info]catchmeifyoucan
2009-09-23 06:29 pm UTC (link)
Inhaling, Impulse runs in a circle to send a tornado at the group of parademons closing in on her and Teddy.

She then does the most mature, heroic thing that she knows.

She sticks her tongue out at them.

(Reply to this)(Parent)(Thread)

Re: Cait, Allanah and Traya pt 2
[info]young_swimmer
2009-09-25 09:43 am UTC (link)
Cait was tiring. Moving so much water in such little time was taking its toll on her. Not to mention the strain of holding the mental bond with Ty. Still, she kept the water whips moving, striking parademon after parademon.

(Reply to this)(Parent)


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